Founded in 1886, The White Mountain School is a boarding school (grades 9-12) located in the beautiful White Mountains of New Hampshire. Our mission statement reads: "We are a school of inquiry and engagement. Grounded in our Episcopal heritage, we prepare and inspire students to lead lives of curiosity, courage and compassion." We believe this is an incredibly exciting time in education, and we take seriously the idea that education for the future must be about more than memorization and recall; it must be about student-driven inquiry and true engagement with our intellectual heritage.
The White Mountain School seeks a maker, a builder, a creator, a storyteller. We seek a tinkerer who wants to make an impact. We seek a risk-taker, a courageous thinker, a disruptor. We seek someone who thought “couldn’t school feel and be more relevant”, and now thinks: “maybe I can be a part of creating a school that is joyfully creative, intellectually rich, and full of purpose and meaning.” We seek a Director of Inquiry, Innovation and Impact.
In this leadership role, the Director of Inquiry, Innovation and Impact will work directly under the Assistant Head for Teaching and Learning to inspire a culture of creative confidence in the students and faculty. They will be the chief instigator of curriculum, inspiring faculty to find interdisciplinary connections and create projects that are relevant, purposeful and impactful. They will encourage and support students in their respective individual pursuits.
The ideal candidate will be:
A capacity builder in our faculty
An intellectual risk-taker
An interdisciplinary thinker
A creative problem-solver and design thinker who is excited to build a program
Specific responsibilities include:
Leadership and Management
Oversee and provide mentorship for the Maker-in-residence
Build a cohort of trained student- and faculty- leaders to help within the Inquiry, Innovation and Impact (I3) Lab
Build a comprehensive 1-year on-ramp for new teachers in the I3 Lab, encouraging and inspiring them to increase their own creative confidence in designing through ongoing professional development
Direct the LASR project
Lead a team of teachers mentoring students in semester-long independent learning explorations (LASR projects)
Organize and run the LASR symposium each semester, finding ways to increase its audience and impact
Develop a database for alumni and parents interested in serving as mentors for the LASR projects
Curate and share exemplary projects internally and externally
Oversee a $15,000 annual budget for operating costs
Teach two classes each semester in design and creation
Work as a resource across all classes to allow teachers and students to confidently and safely use The Cube in their respective projects
Create a strand of courses (rotating each semester) that incorporate design thinking and fabrication
Continue to define and maintain the relationship with the Thayer School of Engineering, and find ongoing opportunities to work collaboratively with WMSI (White Mountain Science, Inc)
Develop a network of family, alumni and school friends that can serve as “experts and mentors in the field” for various design and engineering opportunities.
Safety and maintenance
Regularly maintain the space, including power tools, digital fabrication tools, and the various wood shop machines;
Refine the safety protocols, ensuring they are up to the highest standard;
Keep The Cube stocked with materials, including maintaining the order of the lab.
Instruct students in how to effectively find information and conduct research, providing assistance to and in-depth conferences with students and faculty as needed;
Collaborate with and instruct teachers on developing information and media literacy and research lessons associated with classroom projects, especially mini-LASRs;
Lead the development of policies and programming to establish standards for and definitions of information literacy and contribute to an information-literate student body.
The ideal candidate will have experience:
5+ years operating both a wood shop and a digital fabrication shop
Running classes that use the following: Arduinos, sewing machines, laser cutters, 3d printers, and shop tools
Doing research and teaching research skills
5+ years teaching high school students
Running professional development sessions for adult learners